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Infinity (New Ladder)
Ethereal merc weapon with Conviction aura which removes immunities.
$150.00
Infi will be unmade - you insert the last rune yourself.
4 Socket Polearms (Ber + Mal + Ber + Ist)
Cryptic Axe (CA) or Colossus Voulge (CV):
They have the same Attack Speed and nearly the same average damage. Cryptic Axe has lower Strength required, which allows your merc to wear it on a much lower level (without Andy or other Strength items) and better melee range, but Act 2 Merc has a fixed range of 3 despite of the equipped weapon.
INFINITY
Colossus Voulge
'BerMalBerIst'
Two-Hand Damage: (88-110) To (876-1086) [482-598 Avg]
Durability: 26
Required Dexterity: 45
Required Strength: 200
Required Level: 63
Base Weapon Speed: [10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
INFINITY
Cryptic Axe
'BerMalBerIst'
Two-Hand Damage: (173-215) To (798-990) [485.5-602.5 Avg]
Durability: 33
Required Dexterity: 93
Required Strength: 155
Required Level: 63
Base Weapon Speed: [10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
INFINITY
Thresher
'BerMalBerIst'
Two-Hand Damage: (63-79) To (749-928) [406-503.5 Avg]
Durability: 33
Required Dexterity: 108
Required Strength: 142
Required Level: 63
Base Weapon Speed: [-10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
*Ethereal items used by a mercenary do not lose durability.
4 Socket Polearms (Ber + Mal + Ber + Ist)
Cryptic Axe (CA) or Colossus Voulge (CV):
They have the same Attack Speed and nearly the same average damage. Cryptic Axe has lower Strength required, which allows your merc to wear it on a much lower level (without Andy or other Strength items) and better melee range, but Act 2 Merc has a fixed range of 3 despite of the equipped weapon.
Colossus Voulge
'BerMalBerIst'
Two-Hand Damage: (88-110) To (876-1086) [482-598 Avg]
Durability: 26
Required Dexterity: 45
Required Strength: 200
Required Level: 63
Base Weapon Speed: [10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
Cryptic Axe
'BerMalBerIst'
Two-Hand Damage: (173-215) To (798-990) [485.5-602.5 Avg]
Durability: 33
Required Dexterity: 93
Required Strength: 155
Required Level: 63
Base Weapon Speed: [10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
Thresher
'BerMalBerIst'
Two-Hand Damage: (63-79) To (749-928) [406-503.5 Avg]
Durability: 33
Required Dexterity: 108
Required Strength: 142
Required Level: 63
Base Weapon Speed: [-10]
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-340% Enhanced Damage
-(45-55)% To Enemy Lightning Resistance
40% Chance Of Crushing Blow
Prevent Monster Heal
+(0.5 Per Character Level) +0.5-49.5 To Vitality (Based On Character Level)
30% Better Chance Of Getting Magic Items
Level 21 Cyclone Armor (1-30 Charges)
Ethereal (Cannot Be Repaired)*
*Ethereal items used by a mercenary do not lose durability.
Product Type | Trade |
---|---|
Quality | Ethereal Runeword |
Level Required | 63 |
Type | Elite, Polearms, Universal |
Recommended for | Mercenary Act 2 |
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